Large City: Glä-známs Xluwuf

Glä-známs Xluwuf

Glä-známs Xluwuf
Example Gnoll architecture.
StateNutheli
ProvenceMididïleghi Principality
RegionDliqtbid Woods
Founded1183
Community LeaderLord Gêbêm
Area134 km2 (53 mi2)
Average Yearly Temp2°C (35°F)
Average Elevation1858 m (6095 ft)
Average Yearly Precipitation230 cm/y (90 in/y)
Population31844
Population Density237 people per km2 (600 people per mi2)
Town AuraMysticism
Naming
Native nameGlä-známs Xluwuf
Pronunciation/glɑ/ /znə˞ms/
Direct Translation[curve] [closure]
Translation[Not Yet Translated]

Glä-známs Xluwuf (/glɑ/ /znə˞ms/ [curve] [closure]) is a subtropical Large City located in the Mididïleghi Principality of the Nutheli.

The name Glä-známs Xluwuf is derived from the Sylvin language, as Glä-známs Xluwuf was founded by Èqthêv, who was culturaly Gnoll.

Climate

Glä-známs Xluwuf has a yearly average temperature of 2°C (35°F), with its average temperature during the summer being a freezing -5°C (23°F) and its average temperature during the winter being a cold 10°C (50°F). Glä-známs Xluwuf receives an average of 230 cm/y (90 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Glä-známs Xluwuf covers an area of nearly 134 km2 (53 mi2), and an average elevation of 1858 m (6095 ft) above sea level.

Overview

Glä-známs Xluwuf was founded durring the late 13th century in spring of the year 1183, by Èqthêv. The establishment of Glä-známs Xluwuf suffered from many setbacks, delays, and obsticles, most notably a group of Glä-známs Xluwuf which required millitary assistance exterminate before the community could finish being built.

Glä-známs Xluwuf was built using the conventions of Gnoll durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Glä-známs Xluwuf is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Glä-známs Xluwuf is buildings have been located at convienant points along the valley Glä-známs Xluwuf was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the broad flagstone streets flow where they are able to be made rather than folowing the most convienant paths. The city rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. The millitarily questionable fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

Right off the bat Glä-známs Xluwuf hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. The influx of wealth has brought with it an influx of relaxation. Everywhere you look people are enjoying their prosperity in a slow, casual, and deliberate manner. There’s no rush for anything anywhere you look.

Civic Infrastructure

Glä-známs Xluwuf possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Glä-známs Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Glä-známs Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Glä-známs Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Glä-známs Xluwuf's parks.

Glä-známs Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Glä-známs Xluwuf.

Glä-známs Xluwuf has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Glä-známs Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Glä-známs Xluwuf has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Glä-známs Xluwuf has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Glä-známs Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Glä-známs Xluwuf has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Glä-známs Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Glä-známs Xluwuf's public wards, blessings, and other arcane systems.

Glä-známs Xluwuf has an Millitary Academy which trains military officers and specilists.

Glä-známs Xluwuf possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Glä-známs Xluwuf's grid is powered by an arcane means.

Glä-známs Xluwuf's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Glä-známs Xluwuf has a first rate hospital which caters to anyone in need of long term medical care.

Glä-známs Xluwuf has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Glä-známs Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Glä-známs Xluwuf's natural decorations nor waterways.

Glä-známs Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Glä-známs Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Glä-známs Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Glä-známs Xluwuf has a long tradition of martial expertise. This may be a crisply-organized history of skilled native levies, or it may be a natural belligerence in the people that leaves them familiar with bloodshed. While their neighbors and liege doubtless respect their talents, this very aptitude might make them more willing to turn to steel than prudence would advise.

Glä-známs Xluwuf's mayor's house was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

In Glä-známs Xluwuf all of the cats speak in a dead language.

The Giant cockroach near Glä-známs Xluwuf are known to be almost tame, such that they can be put to domestic use.

Glä-známs Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves ritual combat to channel Invocation energies of tier 3 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 61
  • Farmers: 88
  • Farm Laborer: 159
  • Hunters: 122
  • Milk Maids: 86
  • Ranchers: 41
  • Ranch Hands: 87
  • Shepherds: 90
    • Farmland: 127694 m2
    • Cattle and Similar Creatures: 7961
    • Poultry: 95532
    • Swine: 6368
    • Sheep: 318
    • Goats: 63
    • Horses, Mounts, and Beasts of Burden: 3184

Craftsmen

  • Arms and Toolmakers: 62
  • Blacksmiths: 70
  • Bookbinders: 39
  • Buckle-makers: 43
  • Cabinetmakers: 70
  • Candlemakers: 113
  • Carpenters: 107
  • Clothmakers: 81
  • Coach and Harness Makers: 33
  • Coopers: 88
  • Copper, Brass, Tin, Zinc, and Lead Workers: 43
  • Copyists: 30
  • Cutlers: 27
  • Fabricworkers: 74
  • Farrier: 172
  • Furriers: 20
  • Glassworkers: 122
  • Gunsmiths: 74
  • Harness-Makers: 30
  • Hatters: 60
  • Hosiery Workers: 23
  • Jewelers: 36
  • Leatherwrights: 75
  • Locksmiths: 32
  • Matchstick makers: 48
  • Musical Instrument Makers: 46
  • Painters, Structures and Fixtures: 38
  • Paper Workers: 45
  • Plasterers: 43
  • Pursemakers: 51
  • Roofers: 32
  • Ropemakers: 31
  • Rugmakers: 30
  • Saddlers: 56
  • Scabbardmakers: 69
  • Scalemakers: 34
  • Scientific, Surgical, and Optical Instrument Makers: 20
  • Sculptors, Structures and Fixtures: 29
  • Shoemakers: 31
  • Soap and Tallow Workers: 95
  • Tailors: 192
  • Tanners: 41
  • Upholsterers: 44
  • Watchmakers: 41
  • Weavers: 90
  • Whitesmiths: 25

Merchants

  • Adventuring Goods Retellers: 22
  • Arcana Sellers: 22
  • Beer-Sellers: 45
  • Booksellers: 50
  • Butchers: 86
  • Chandlers: 81
  • Chicken Butchers: 97
  • Entrepreneurs: 32
  • Fine Clothiers: 77
  • Fishmongers: 81
  • Florists: 19
  • Potion Sellers: 53
  • Resellers: 144
  • Spice Merchants: 41
  • Wine-sellers: 67
  • Wheelwright: 49
  • Woodsellers: 30

Service workers

  • Bakers: 167
  • Barbers: 141
  • Coachmen: 42
  • Cooks: 151
  • Doctors: 68
  • Gamekeepers: 49
  • Grooms: 27
  • Hairdressers: 96
  • Healers: 89
  • Housekeepers: 106
  • Housemaids: 159
  • House Stewards: 86
  • Inns: 31
  • Laundry maids: 57
  • Maidservants: 113
  • Nursery Maids: 60
  • Pastrycooks: 117
  • Restaurateur: 176
  • Tavern Keepers: 144

Specialized Laborer

  • Ashworkers: 43
  • Bleachers: 29
  • Chemical Workers: 18
  • Coal Heavers: 67
  • In-Town Couriers: 74
  • Long Haul Couriers: 75
  • Dockyard Workers: 67
  • Gas Workers: 15
  • Hay Merchants: 27
  • Leech Collectors: 95
  • Millers: 64
  • Miners: 77
  • Oilmen and Polishers: 49
  • Postmen: 72
  • Pure Finder: 41
  • Skinners: 93
  • Sugar Refiners: 18
  • Tosher: 53
  • Warehousemen: 117
  • Watercarriers: 61
  • Watermen, Bargemen, etc.: 102

Skilled Laborers

  • Accountants: 41
  • Alchemist: 50
  • Clerk: 63
  • Dentists: 31
  • Educators: 95
  • Engineers: 45
  • Gardeners: 31
  • Mages: 23
  • Plumbers: 34
  • Pharmacist: 37
  • Professors: 13
  • Scientists: 23
  • Wizards: 14

Civil Servants

  • Adventurers: 30
  • Bankers: 46
  • Civil Clerks: 64
  • Civic Iudex: 36
  • Consultants: 20
  • Exorcist: 70
  • Fixers: 36
  • Kami Clerk: 60
  • Landlords: 58
  • Lawyers: 39
  • Legend Keepers: 48
  • Militia Officers: 289
  • Monks, Monastic: 106
  • Monks, Civic: 106
  • Historian, Oral: 79
  • Historian, Textual: 37
  • Policemen, Sheriffs, etc.: 74
  • Priests: 127
  • Rangers: 43
  • Rat Catchers: 46
  • Scholars: 47
  • Spiritualist: 57
  • Slayers: 18
  • Storytellers: 135
  • Military Officers: 102

Cottage Industries

  • Brewers: 99
  • Comfort Services: 122
  • Enchanters: 36
  • Herbalists: 35
  • Jaminators: 106
  • Needleworkers: 113
  • Potters: 52
  • Preserve Makers: 88
  • Quilters: 46
  • Seamsters: 167
  • Spinners: 88
  • Tinker: 36
  • Weaver: 83

Artists

  • Actors: 34
  • Architects: 12
  • Bards: 52
  • Costumers: 19
  • Dancers: 37
  • Drafters: 20
  • Engravers: 25
  • Fine Furniture Carpenters: 15
  • Glaziers: 34
  • Inlayers: 30
  • Musicians: 102
  • Painters, Art: 16
  • Playwrights: 33
  • Sculptors, Art: 26
  • Wood Carvers: 113
  • Writers: 106

Produce Industries

  • Butter Churners: 99
  • Canners: 81
  • Cheesmakers: 113
  • Ice Merchants: 14
  • Millers: 63
  • Picklers: 53
  • Smokers: 41
  • Stockmakers: 34
  • Tobacconists: 48
  • Tallowmakers: 69

12093 of Glä-známs Xluwuf's population work within a Foundational Occupation.

18478 of Glä-známs Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 1273 (4%) are noncontributers.

Points of Interest

Glä-známs Xluwuf's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

The the a stable of Wild Magic, an a stable imbued with notable amounts of Wild Magic energies was created in Glä-známs Xluwuf by in time immemorial, reportedly some time during the late 2nd century.

History